bool | valid(void) |
bool | invalid(void) |
bool | selected(void) |
string | name(void) |
this | setName(string) |
Color | diffuse(void) |
Color | ambient(void) |
Color | emissive(void) |
Color | specular(void) |
int | shininess(void) |
Color | outlineColor(void) |
bool | outline(void) |
double | outlineWidth(void) |
bool | sphereMul(void) |
int | option(void) |
int | shadingType(void) |
Texture | diffuseTexture(void) |
Texture | toonTexture(void) |
Texture | sphereTexture(void) |
Texture | normalTexture(void) |
NONE PROPERTY
return bool
return bool
return bool
return string
return this
return Color
return Color
return Color
return Color
return int
return Color
return bool
return double
return bool
return int
return int
return Texture
return Texture
return Texture
return Texture