4×4行列を扱うクラス
void | Matrix4(void) |
void | Matrix4(double*16) |
Matrix4 | clone(void) |
bool | equals(Matrix4) |
this | init(void) |
this | invert(void) |
this | mul(Matrix4) |
this | setRotateX(double) |
this | setRotateX(double) |
this | setRotateX(double) |
this | setScale(Vector3) |
this | setTrans(Vector3) |
Quaternion | toQuaternion(void) |
double _11; double _12; double _13; double _14; double _21; double _22; double _23; double _24; double _31; double _32; double _33; double _34; double _41; double _42; double _43; double _44;
//example var m0 = Matrix4(); var m1 = Matrix4(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);
return Matrix4
return bool
return this
return this
return this
return this
return this
return this
return Quaternion